Pathfinding in Caste Break

I recently bumped into this, which is a demo page for a great pathfinding Javascript library. I noticed that none of the offered algorithms works the same way as the one I made for Caste Break, so I’m sharing my implementation here. I don’t know if this algorithm already exists and has a name, or if there’s an easier way to achieve the same thing. If so, please, drop a comment!
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Global Game Making Fun

Much have happened since my last post, personal and gamedev sides. I couldn’t participate on GameBoy Jam 2 (although my shirt is being constantly used!), but I’m currently working on the idea I originally had for it. I’m really proud of how this game is turning out to be, but I’ll talk about that on a future post, because last weekend I could join this year’s Global Game Jam, YAY!
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First!

Hello, people!

Today I’m launching my new website, in which I intend to blog every now and then about my projects, game development in general and maybe some random thoughts I may have. I always used WordPress on my personal website, but it was never a blog for real. Well, now it is! And yes, I’m using the default theme, but content is king (I guess) and I haven’t got much time lately, so I’ll just simplify.

See you guys on the next post!