Last November, some health issues prevented me from joining GameBoy Jam 2. However, I was in love with the idea I had, so I kept developing it. Now, that idea has a name, Caste Break, and I’m releasing an alpha version for you guys to play, YAY!
Much have happened since my last post, personal and gamedev sides. I couldn’t participate on GameBoy Jam 2 (although my shirt is being constantly used!), but I’m currently working on the idea I originally had for it. I’m really proud of how this game is turning out to be, but I’ll talk about that on a future post, because last weekend I could join this year’s Global Game Jam, YAY! Continue reading
As you can see, I managed to join the Ludum Dare party! Yay! On the week that preceded the event, I was really burned out from my full time job, so I thought I wouldn’t make it, but I decided to go for it. Who really needs to rest anyway? Continue reading
For this post, as the title says, I wanted to put on words how was my experience on the very first two game jams I participated, both of which happened last month. Continue reading
Today I’m launching my new website, in which I intend to blog every now and then about my projects, game development in general and maybe some random thoughts I may have. I always used WordPress on my personal website, but it was never a blog for real. Well, now it is! And yes, I’m using the default theme, but content is king (I guess) and I haven’t got much time lately, so I’ll just simplify.
See you guys on the next post!